Author: A Murphy's Military Law

Field experience is something you never get until just after you need it.

If you take more than your fair share of objectives, you will have more than your fair share to take.

Incoming fire has the right-of-way.

The tough part about being an officer is that the troops don't know what they want, but they know for certain what they don't want.

A retreating enemy is probably just falling back and regrouping.

No combat-ready unit has ever passed inspection.

Whenever you lose contact with the enemy, look behind you.

If at first you don't succeed, call in an airstrike.

The complexity of a weapon is inversely proportional to the IQ of the weapon's operator.

The enemy invariably attacks on one of two occasions:
1. When you’re ready for them. 2. When you’re not ready for them.

When in doubt, empty the magazine.

Never share a foxhole with anyone braver than you.

When the enemy is closing, the artillery will always be long

Automatic weapons – aren’t.

Don’t draw fire, it irritates the people around you.

The combat worth of a unit is inversely proportional to the smartness of its outfit and appearance.

Anything you can do can get you killed – including doing nothing.

The quartermaster has only two sizes, too large and too small.

Radios will fail as soon as you need fire support desperately

Corollary: Radar tends to fail at night and in bad weather, and especially during both

Surprise is an event that takes place only in the mind of a commander.

Don’t look conspicuous – in the combat, it draws fire; out of the combat zone, it draws sergeants.